Devlog
- October 21, 2022 by Spaghetti Development#circuitry, #spaghetti dev, #announcementAs the name of this post suggested I'm going to take some time away from this project for a fair while and I'm unsure if I'll return to it. I want some time to work on other projects and college inste... Continue reading
- June 15, 2022 by Spaghetti Development#Circuitry Alpha, #Circuitry, #Spaghetti Dev, #Circuitry V0.4New Stuff! .Added an options menu for changing the graphics level .Added new shop icons (example shown below) Other Changes .Power not flowing into components until something is placed shouldn't be a... Continue reading
- May 31, 2022 by Spaghetti Development#Circuitry Browser, #circuitry, #circuitry alpha, #spaghetti dev, #Circuitry Alpha 0.4 Part 1, #Circuitry Alpha 0.4Version 0.4 This version includes a number of optimizations and bug fixes. .Fixed a bug where inputs weren't being unassigned .Fixed a bug where .Tooltip will now only update position when showing ins... Continue reading
- May 21, 2022 by Spaghetti Development#Circuitry Browser, #Circuitry V0.3 Part 2, #Circuitry 0.3, #circuitry alpha, #spaghetti dev, #circuitryVersion 0.3 Part 2 In this version I have added some new levels, new type of wire the Special Wire (Placeholder) this new wire will have current slowly leave it instead of having it all happen instant... Continue reading
- April 18, 2022 by Spaghetti Development#Circuity Version 0.3 Part 1, #spaghetti dev, #Circuitry Browser, #circuitry alpha, #circuitryWhat's New! In this version I've added 1 new level to show off the new component the switch! I've also reworked the current system so you shouldn't be waiting forever for current to go from component... Continue reading
- April 09, 2022 by Spaghetti Development#circuitry alpha, #spaghetti dev, #Version 0.2, #Circuitry BrowserIn this devlog i will be writing about some new stuff in the Circuity V0.2 What's New In this new version I have added new sprites for the resistor and laser in addition to this I fixed some cells sti... Continue reading